Correlational finding on Happiness and Gaming
Subject code: L03ac02d

StudyDuimel (2007): study NL 2005
TitleTieners en Geluk: Liever een Leven Online dan een Gezinsleven? ( Teenage Happiness: Link with Familylife and Life On-Line.)
SourceSchnabel, P.; Ed.: "Veel Geluk in 2007", Social Cultural Planning Office, 2007, The Hague, Netherlands, 130 - 135
PublicTeenagers, Netherlands, 200?
SampleProbability simple random sample
Non-Response
Respondents N =1561

Correlate
Author's labelinternet, msn, gamen
Page in Source 133
Our classificationGaming, code L03ac02d
Operationalization
Internet,msn, gaming;
1: less than daily
2: daily

Observed Relation with Happiness
Happiness
Measure
StatisticsElaboration/Remarks
O-SQL-c-sq-n-10-aDM=0 ns
1: M =       7,7
2: M =       7,7
- difference 0,0


Appendix 1: Happiness measures used
CodeFull Text
O-SQL-c-sq-n-10-aSelfreport on single question:

All things considered, how would you rate your own quality of life today on a scale of 1 to 10?
1 very poor
2
3
4
5
6
7
8
9
10 excellent


Appendix 2: Statistics used
SymbolExplanation
DMDIFFERENCE of MEANS
Type: descriptive statistic only.
Measurement level: Correlate: dichotomous, Happiness: metric
Range: depending on the happiness rating scale of the author; range symmetric about zero.

Meaning: the difference of the mean happiness, as measured on the author's rating scale, between the two correlate levels.
Source:
Ruut Veenhoven, World Database of Happiness, Collection of Correlational Findings, Erasmus University Rotterdam.
https://worlddatabaseofhappiness.eur.nl